// from (fkz) cs2kz-metamod kz_mode_ckz-bind.h // FKZ modified (CKZ with cj-bind) gamemode f32 distanceTiers[JUMPTYPE_COUNT - 3][DISTANCETIER_COUNT] = { {217.0f, 265.0f, 270.0f, 275.0f, 280.0f, 285.0f}, // LJ {217.0f, 275.0f, 280.0f, 285.0f, 290.0f, 295.0f}, // BH {217.0f, 275.0f, 280.0f, 285.0f, 290.0f, 295.0f}, // MBH {217.0f, 275.0f, 280.0f, 285.0f, 290.0f, 295.0f}, // WJ {120.0f, 180.0f, 185.0f, 190.0f, 195.0f, 200.0f}, // LAJ {217.0f, 260.0f, 265.0f, 270.0f, 275.0f, 280.0f}, // LAH {217.0f, 275.0f, 280.0f, 285.0f, 290.0f, 295.0f}, // JB };