// Each entry must have 5 numbers seperated by a space. // The first three numbers are the X Y Z coordinates of where the camera sits. // The 4th and 5th numbers are the PITCH and YAW of the cameras angles and is the direction that it points. // To easily get camera angles, fly around the map and type "spec_pos" in the console. // The console will return the 5 numbers that you need to paste into your entry below. // More cameras is better. "Cameras" { "TSpawn" "576.5 1763.4 608.4 44.5 -137.1" "THouse" "-46.6 1204.7 458.0 20.2 -131.3" "ACorner" "-1965.1 969.3 628.6 41.6 -34.1" "ACorner2" "-2160.7 327.4 632.1 45.5 -2.3" "A1" "-1841.0 -636.0 505.8 36.6 38.4" "A2" "-1814.3 77.8 482.0 33.2 -51.2" "CTSpawn" "-1295.9 -798.8 400.1 38.0 -68.6" "ACross" "-1626.9 -633.0 348.9 26.9 32.3" "MidCross" "-54.6 -719.7 543.4 31.4 135.3" "MidCross2" "-422.4 -665.0 466.2 33.0 56.3" "Mid" "-48.4 470.9 544.3 42.8 -128.2" "BBridge1" "988.4 571.0 499.2 27.5 -138.7" "BBridge2" "643.7 -891.1 495.4 39.1 75.6" "BStairs" "1518.0 -630.8 408.7 34.7 -140.8" "B1" "1236.6 -1415.1 381.2 35.7 154.6" "B2" "1232.5 -953.7 469.7 36.1 -131.7" "B3" "549.3 -1076.5 439.4 34.8 -30.6" "BOut" "230.0 -1560.3 503.4 37.2 72.4" }